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Samenvatting:In this new edition the latest ARM processors and other hardwaredevelopments are fully covered along with new sections on Embedded Linuxand the new freeware operating system eCOS. The hot topic of embeddedsystems and the internet is also introduced. In addition a fascinatingnew case study explores how embedded systems can be developed andexperimented with using nothing more than a standard PC.
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Electric transformers --- Transformatoren. --- Design and construction --- Handbooks, manuals, etc.
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"Elements of Game Design" is an introductory text on game design. The goal is to teach students a structured process of design applicable to games and interactive experiences, and introduce the vocabulary and techniques of practicing game designers. The text draws on the author's experience as a professional game developer, as well as a teacher of an intro-level game development class. The book begins by introducing the user-centered design paradigm, and explain a games-specific process that splits the design problem into several conceptual stages. The bulk of the text explores those stages in detail, and teaches how to analyze and resolve them. Throughout the text we introduce the technical vocabulary and concepts used by designers in the industry, and illustrate the particular lessons with numerous real-life examples. The text ends with a review of the overall process and its application in the production of new games"--
Computer games --- Games --- Video games --- Design. --- Design and construction.
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The leading green building reference, updated with the latest advances in the field Sustainable Construction is the leading reference for the design, construction, and operation of high performance green buildings. With broad coverage including architecture, engineering, and construction, this book nevertheless delivers detailed information on all aspects of the green building process, from materials selection to building systems and more. This new fourth edition has been updated to reflect the latest codes and standards, including LEED v4, and includes new coverage of carbon accounting. The discussion has been updated to align with the current thinking on economics, climate change, net zero buildings, and more, with contributions by leaders in the field that illustrate the most recent shifts in thinking and practice. Ancillary materials including an instructor's manual and PowerPoint presentations for each chapter help bring this clear and up-to-date information into the classroom, making this book a valuable reference for working construction professionals. Also, Interactive graphics found throughout the course help activate the content and highlight key concepts for students
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Technology --- Technology --- Inventions. --- Technological innovations --- Household electronics --- Electric apparatus and appliances --- Experiments. --- Design and construction --- Design and construction
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Ubiquitous in daily life, electric motors/generators are used in a wide variety of applications, from home appliances to internal combustion engines to hybrid electric cars. They produce electric energy in all electric power plants as generators and motion control that is necessary in all industries to increase productivity, save energy, and reduce pollution.With its comprehensive coverage of the state of the art, Electric Machines: Steady State, Transients, and Design with MATLAB® addresses the modeling, design, testing, and manufacture of electric machines to generate electricity, or in constant or variable-speed motors for motion control.The book is organized into three stand-alone sections' Steady State, Transients, and FEM Analysis and Optimal Design 'providing a complete treatment of electric machines, which includes comprehensive coverage of:TopologiesSteady-state modeling and performancePreliminary design and testingModeling for transientsControl essentialsFinite element analysisOptimal design methodologiesThe book contains numerous computer simulation programs in MATLAB and Simulink®, available on an accompanying CD-ROM, to help readers make a quantitative assessment of various parameters and performance indices of electric machines. Skillfully unifying symbols throughout the book, the authors present a great deal of invaluable practical laboratory work that has been classroom-tested in progressively modified forms. This very capable textbook presents expressions of parameters, modeling, and characteristics that are directly and readily applicable for industrial R&D in fields associated with electric machines industry for modern (distributed) power systems and industrial motion control via power electronics.
Electric machinery --- elektrische motoren --- Electromechanical devices --- Machinery --- Design and construction --- Data processing --- MATLAB. --- MATLAB (Computer program) --- Matrix laboratory --- Design and construction&delete& --- MATLAB (Computer file)
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Starting with the basics of rocket propulsion, readers will start out making rockets made from stuff lying around the house, and then move on up to air-, water-, and solid propellant-powered rockets.
Rockets (Aeronautics) --- Models --- Design and construction. --- Aerial rockets --- Models&delete& --- Design and construction --- Flying-machines --- High-speed aeronautics --- Projectiles --- Rocketry --- Interplanetary voyages --- Jet propulsion --- Rocket engines
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Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear. Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.
Elektronica --- Wearable technology. --- Wearable computers --- Human-computer interaction. --- Design and construction. --- PXL-Tech 2015 --- electronische toepassingen
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Want to learn the fundamentals of electronics in a fun, hands-on way? With Make: Electronics, you'll start working on real projects as soon as you crack open the book. Explore all of the key components and essential principles through a series of fascinating experiments. You'll build the circuits first,then learn the theory behind them!
Electronic apparatus and appliances --- Design and construction --- electronica --- 621.38 --- Experimenten --- Elektrische circuits --- Electronica
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